01
int row = blockIdx.y * blockDim.y + threadIdx.y;02
int col = blockIdx.x * blockDim.x + threadIdx.x;03
float sum = 0.0f;04
for (int k = 0; k < 16; k++) {05
sum += A[row][k] * B[k][col];06
}07
C[row][col] = sum;SCALAR KERNEL READY0 / 256